Thursday, January 10, 2008

Inside the making of Portal

News from Gamasutra that the January 2008 issue of Game Developer magazine includes a post-mortem on the creation of Portal, one of my favourite games of last year.

The clever game is simple, but deceivingly so. It takes a bit of practice to wrap your head around the mechanic of creating portals through time and space in an effort to negotiate the obstacle courses.

The article, written by a few of the game's creators, talks about how they found the narrative voice of Portal in GLaDOS.

You can read a short excerpt at Gamasutra, or pick up the magazine at your local newsstand.

Anyone else have fun playing Portal over the holiday?

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